const KEY_COPY = 106; // * - numpad
let lastCopyTime = 0;
let currentTime = Date.now();
if (mp.keys.isDown(KEY_COPY) && selectedObject && currentTime - lastCopyTime >= 700) {
lastCopyTime = currentTime;
addMapObject(selectedObject.modelName, selectedObject.position, selectedObject.rotation);
mp.game.graphics.notify("~g~SUCCESS: Object copied");
}